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Shapemetry
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Shapemetry

Geometry · Scene · Model

Three tiers — COMPUTE (geometry), DATA-IO (scene), RUNTIME (model). Z-up, renderer-agnostic.

Get startedQuickstart — first solidAPI reference
First solid in 5 minutes

Brep.box → measure → tessellate → a rendered box in three.js. The complete path, runnable.

Task guides

Booleans, tessellation, 2D offset and nesting, STEP/STL/glTF IO, parametric authoring, three.js rendering.

Concepts

Why solids are JSON documents, units and tolerances, memory ownership, and the jargon glossary.

Parametric models

ModelJSON documents evaluated against a node registry — parameters, expressions, lanes.

API reference

The live public surface of geometry, scene, model, and types — generated from the shipped .d.ts.

Examples

Live B-Rep, mesh, and NURBS scenes. Separate app — `pnpm dev:examples` on port 5746.

geometry · io · model · Z-up · Get started · Guides · Concepts