@huukhanhnguyen/types / objects/image
objects/image
Image
Image = {
anchors:Point[];image:string; }
Raster image rectangle: a url string plus its placement anchors.
anchors
anchors:
Point[]
image
image:
string
ImageData
ImageData = {
images:ImageEntity[]; }
Object-tier image datablock.
images
images:
ImageEntity[]
ImageEntity
ImageEntity =
Image& {attributes?:Record<string,unknown> |null; }
One image of an image object.
ImageInstance
ImageInstance =
BaseInstance& {material?:string; }
ImageObject
ImageObject =
BaseObject& {data:ImageData;instances:ImageInstance[];type:"image"; }
An object whose data is images and nothing else.
A raster placed in the scene is not a mesh (no topology) and not a hatch (not a UV pattern of drawn content).