@huukhanhnguyen/model / nodeMethods/solid/modify
nodeMethods/solid/modify
edgeFillet
constedgeFillet: (faces,edgeFilter,radius,segments) =>BrepData[] & {wholeArray:true; }
faceEdgeDissolve
constfaceEdgeDissolve: (faces,filter) =>unknown& {wholeArray:true; }
faceExtrude
constfaceExtrude: (faces,thickness,faceFilter) =>BrepData[] & {wholeArray:true; }
faceVertexDelete
constfaceVertexDelete: (faces,filter) =>BrepData[] & {wholeArray:true; }
faceVertexMove
constfaceVertexMove: (faces,filter,vector) =>BrepData[] & {wholeArray:true; }
faceVertexRotate
constfaceVertexRotate: (faces,filter,axis,angle) =>BrepData[] & {wholeArray:true; }
faceVertexScale
constfaceVertexScale: (faces,filter,center,factor) =>BrepData[] & {wholeArray:true; }
solidIntersect
constsolidIntersect: (faces,solid) =>BrepData[] & {wholeArray:true; }
solidSubtract
constsolidSubtract: (faces,solid) =>BrepData[] & {wholeArray:true; }
solidUnion
constsolidUnion: (faces,solid) =>BrepData[] & {wholeArray:true; }
vertexFillet
constvertexFillet: (faces,vertexFilter,radius,segments) =>BrepData[] & {wholeArray:true; }
solidSelfUnionImpl()
solidSelfUnionImpl(
faces):BrepData[]
Fold all solids in one Face[] into a single fused solid wrap (n→1).
Parameters
faces
BrepData[]
Returns
BrepData[]
markWholeArray
Re-exports markWholeArray